On the general screen (when you click on the “Settings” tab, you can see 9 buttons, which will take you to the prefered page. Which are rounded “red” on the screen - graphics / weather engine settings (they are directly affecting rendering), 3 last ones - texture environmental module controls)
To get info about Software Updater please read this article.


| Setting name | Description |
|---|---|
| Aerosols density | This slider controls the density of atmosphere colour. More than you set this slider - the more you see the sky colour around you. |
| Recommended value: 90-95%. | |
| Aerosols saturation | This slider controls the saturation of the atmosphere. More than you set this slider - the more you see saturated sky around you. |
| Recommended value: 100%. | |
| Haze effect density | This slider controls the haze effect density. More than you set this slider - the more you see the haze effect around you. In mountains / high terrain density areas we recommend putting it to 0%. |
| Recommended value: 10%. | |
| Moon and stars’ brightness | This slider controls the moon and stars brightness. More than you set this slider - the brighter you see the moon and stars. |
| Recommended value: 20%. | |
| Sun effect | This slider controls sun brightness. More than you set this slider - the brighter you see the sun. |
| Recommended value: 50%. | |
| Live Atmosphere | If you turn on this - all-sky rendering settings will be adjusted automatically depending on the weather situation. |
| Recommended value: Off. | |
| Active Aerial Blending | If you turn on this - aerial blending (Raleigh scattering and etc) will be calculated dynamically depending on terrain factors and etc. |
| Recommended value: On. | |
| Eye Adaption | This is the effect of eye adaption. Works only in the interior of aircraft. |
| Recommended value: N/A |

| Setting name | Description |
|---|---|
| Render Scaling | This slider controls the scale of rendered clouds. More than you set this slider - clouds will be more scaled. |
| Recommended value: 95-100%. | |
| Cutoff Edge Softness | This slider controls the softness of clouds cut off. More than you set this slider - softer clouds will cut off behind the horizon. |
| Recommended value: 100%. | |
| Morph Transition Speed | This slider controls the speed of weather changes. More than you set this slider - faster your weather will change. |
| Recommended value: 45-50%. | |
| Shadow Depth | This slider controls the depth of clouds’ shadows. More than you set this slider - more depth (darker) will be clouds shadows. |
| Recommended value: 60-70%. | |
| Stretching scale | This slider controls the stretching (length) scale of clouds. More than you set this slider - the more stretched clouds you will see. |
| Recommended value: 60%. | |
| Live Clouds | If you turn on this - all cloud rendering settings will be adjusted automatically depending on the weather situation and etc. |
| Recommended value: Off. | |
| Reduce Flickering | If you turn on this - clouds will less flicker, but also you will see repetitive cloud textures. |
| Recommended value: Off. | |
| 3D Clouds Passing Effect | If you turn on this - you will have volumetric clouds passing effect, which adds more immersion into the flying experience. |
| Recommended value: On. | |
| 3D Landing Lights in Clouds Effect | If you turn on this - you will have 3d landing lights reflection effect in clouds / fog and etc. This may enhance your flying experience. |
| Recommended value: On. |

| Setting name | Description |
|---|---|
| Maximum Surface Wind | This slider controls the maximum surface wind. More than you set this slider - the maximum value of wind will be rendered. |
| Recommended value: 200 kt. | |
| Icing Simulation Level | This slider controls the level of icing simulation. More than you set this slider - icing simulation will be more expressed. |
| Recommended value: 75%. | |
| Turbulence Simulation Level | This slider controls the level of turbulence simulation. More than you set this slider - turbulence simulation will be more expressed. |
| Recommended value: 75%. | |
| Refresh Interval | This slider controls how often the weather is updated from the servers. The more you set this slider, the more often the weather will be updated. Recommended value: 40 min. |
| Minimum RVR | This slider controls the minimum runway visual range. More than you set this slider - more quality visibility you will have instead of IRL synopsis. |
| Recommended value: 0 m. | |
| Minimum Braking Action | This slider controls the minimum breaking action. More than you set this slider - The better your runway braking action will be regardless of the actual synopsis. |
| Recommended value: 70%. | |
| Weather Interpolation Scale | This slider controls the level of scattering when interpolating the weather grid. The more you set it, the greater will be the interpolation factor. |
| Recommended value: 0% (We recommend this to 0-10%, and only exceptionally if the weather is described incorrectly to increase it.) | |
| Live Seasons | This button is responsible for the automatic change of seasons. |
| Attention! This only works when live weather is enabled. | |
| Recommended value: On. | |
| Generate Cirrus on Tops | This button is responsible for generating cirrus clouds on high points. |
| Attention! this can cause bugs related to the incorrect distribution of the cloud altitude grid, which is why we do not recommend using it for online flights. | |
| Recommended value: Off. |

| Setting name | Description |
|---|---|
| Smallest Waves Gain | This slider controls the gain of the smallest waves. More than you set this slider - the smallest waves will be brighter. |
| Recommended value: 15%. | |
| Small Waves Gain | This slider controls the gain of small waves. More than you set this slider - small waves will be brighter. |
| Recommended value: 0%. | |
| Big Waves Gain | This slider controls the gain of big waves. More than you set this slider - big waves will be brighter. |
| Recommended value: 10%. | |
| Biggest Waves Gain | This slider controls the gain of biggest waves. More than you set this slider - biggest waves will be brighter. |
| Recommended value: 0%. | |
| Smallest Waves Density Factor | This slider controls the density factor of the smallest waves. More than you set this slider - the smallest waves will be more intensive on the whole waterscape. Recommended value: 20%. |
| Small Waves Density Factor | This slider controls the density factor of small waves. More than you set this slider - small waves will be more intensive on the whole waterscape. |
| Recommended value: 70%. | |
| Big Waves Density Factor | This slider controls the density factor of big waves. More than you set this slider - big waves will be more intensive on the whole waterscape. |
| Recommended value: 35%. | |
| Biggest Waves Density Factor | This slider controls the density factor of the biggest waves. More than you set this slider - the biggest waves will be more intensive on the whole waterscape. Recommended value: 40%. |
| Live Water | If you turn on this - all water rendering settings will be adjusted automatically depending on the weather situation and etc. |
| Recommended value: Off. |